Bap Cat
A chaotic game about a cat spreading havoc in their owner's cafe
Unity
C#
2025
About the Project
Bap Cat is a whimsical game about a mischievous feline causing chaos in their owner's cafe. The core concept revolves around the cat's desire to spend more time with its owner, leading to increasingly creative disruptions.
Development Process
My role during this project was primarily that of game designer and tech artist. When designing for the game, we had to work fast to be able to start working immediately on a game mechanic, as the theme of the game was "Spread it", so we decided to go with making use of Unity's physics system to spread chaos.
And as we started working on it, I was put in charge of creating a two-outline-based system that had the art style we wanted: simple, stylized, with an inner colored line and a general black outline. Each object and character had to have its own colored outline, but would share the same general black outline.
I also create simple VFX for destruction in the game, like when a cup falls over or a plate hits the ground, which give off specific effects.
We didn't win the game jam, but we managed to rise in the popularity rankings to fourth.
Gallery
The mischievous protagonist in action
Gameplay Video
Key Features
Physics-Based Chaos
Realistic physics interactions make every playthrough unique as objects bounce, break, and tumble in unpredictable ways.
Simple VFX
Created simple but effective visual effects for destruction events like breaking cups and plates to enhance the chaotic feel.
Like What You See?
Check out more of my projects or get in touch to discuss potential collaborations.